509 lines
13 KiB
C
509 lines
13 KiB
C
/*******************************************************************************
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* Copyright (c) 2009, 2020 IBM Corp.
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*
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the Eclipse Public License v2.0
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* and Eclipse Distribution License v1.0 which accompany this distribution.
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*
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* The Eclipse Public License is available at
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* https://www.eclipse.org/legal/epl-2.0/
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* and the Eclipse Distribution License is available at
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* http://www.eclipse.org/org/documents/edl-v10.php.
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*
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* Contributors:
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* Ian Craggs - initial API and implementation and/or initial documentation
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* Ian Craggs - updates for the async client
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*******************************************************************************/
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/**
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* @file
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* \brief functions which apply to linked list structures.
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*
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* These linked lists can hold data of any sort, pointed to by the content pointer of the
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* ListElement structure. ListElements hold the points to the next and previous items in the
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* list.
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* */
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#include "LinkedList.h"
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#include <stdlib.h>
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#include <string.h>
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#include "Heap.h"
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static int ListUnlink(List* aList, void* content, int(*callback)(void*, void*), int freeContent);
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/**
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* Sets a list structure to empty - all null values. Does not remove any items from the list.
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* @param newl a pointer to the list structure to be initialized
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*/
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void ListZero(List* newl)
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{
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memset(newl, '\0', sizeof(List));
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}
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/**
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* Allocates and initializes a new list structure.
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* @return a pointer to the new list structure
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*/
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List* ListInitialize(void)
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{
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List* newl = malloc(sizeof(List));
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if (newl)
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ListZero(newl);
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return newl;
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}
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/**
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* Append an already allocated ListElement and content to a list. Can be used to move
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* an item from one list to another.
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* @param aList the list to which the item is to be added
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* @param content the list item content itself
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* @param newel the ListElement to be used in adding the new item
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* @param size the size of the element
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*/
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void ListAppendNoMalloc(List* aList, void* content, ListElement* newel, size_t size)
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{ /* for heap use */
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newel->content = content;
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newel->next = NULL;
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newel->prev = aList->last;
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if (aList->first == NULL)
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aList->first = newel;
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else
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aList->last->next = newel;
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aList->last = newel;
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++(aList->count);
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aList->size += size;
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}
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/**
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* Append an item to a list.
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* @param aList the list to which the item is to be added
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* @param content the list item content itself
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* @param size the size of the element
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*/
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ListElement* ListAppend(List* aList, void* content, size_t size)
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{
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ListElement* newel = malloc(sizeof(ListElement));
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if (newel)
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ListAppendNoMalloc(aList, content, newel, size);
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return newel;
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}
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/**
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* Insert an item to a list at a specific position.
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* @param aList the list to which the item is to be added
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* @param content the list item content itself
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* @param size the size of the element
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* @param index the position in the list. If NULL, this function is equivalent
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* to ListAppend.
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*/
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ListElement* ListInsert(List* aList, void* content, size_t size, ListElement* index)
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{
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ListElement* newel = malloc(sizeof(ListElement));
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if (newel == NULL)
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return newel;
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if ( index == NULL )
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ListAppendNoMalloc(aList, content, newel, size);
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else
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{
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newel->content = content;
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newel->next = index;
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newel->prev = index->prev;
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index->prev = newel;
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if ( newel->prev != NULL )
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newel->prev->next = newel;
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else
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aList->first = newel;
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++(aList->count);
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aList->size += size;
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}
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return newel;
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}
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/**
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* Finds an element in a list by comparing the content pointers, rather than the contents
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* @param aList the list in which the search is to be conducted
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* @param content pointer to the list item content itself
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* @return the list item found, or NULL
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*/
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ListElement* ListFind(List* aList, void* content)
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{
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return ListFindItem(aList, content, NULL);
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}
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/**
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* Finds an element in a list by comparing the content or pointer to the content. A callback
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* function is used to define the method of comparison for each element.
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* @param aList the list in which the search is to be conducted
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* @param content pointer to the content to look for
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* @param callback pointer to a function which compares each element (NULL means compare by content pointer)
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* @return the list element found, or NULL
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*/
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ListElement* ListFindItem(List* aList, void* content, int(*callback)(void*, void*))
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{
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ListElement* rc = NULL;
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if (aList->current != NULL && ((callback == NULL && aList->current->content == content) ||
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(callback != NULL && callback(aList->current->content, content))))
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rc = aList->current;
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else
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{
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ListElement* current = NULL;
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/* find the content */
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while (ListNextElement(aList, ¤t) != NULL)
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{
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if (callback == NULL)
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{
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if (current->content == content)
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{
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rc = current;
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break;
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}
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}
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else
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{
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if (callback(current->content, content))
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{
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rc = current;
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break;
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}
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}
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}
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if (rc != NULL)
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aList->current = rc;
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}
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return rc;
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}
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/**
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* Removes and optionally frees an element in a list by comparing the content.
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* A callback function is used to define the method of comparison for each element.
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* @param aList the list in which the search is to be conducted
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* @param content pointer to the content to look for
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* @param callback pointer to a function which compares each element
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* @param freeContent boolean value to indicate whether the item found is to be freed
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* @return 1=item removed, 0=item not removed
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*/
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static int ListUnlink(List* aList, void* content, int(*callback)(void*, void*), int freeContent)
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{
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ListElement* next = NULL;
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ListElement* saved = aList->current;
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int saveddeleted = 0;
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if (!ListFindItem(aList, content, callback))
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return 0; /* false, did not remove item */
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if (aList->current->prev == NULL)
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/* so this is the first element, and we have to update the "first" pointer */
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aList->first = aList->current->next;
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else
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aList->current->prev->next = aList->current->next;
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if (aList->current->next == NULL)
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aList->last = aList->current->prev;
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else
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aList->current->next->prev = aList->current->prev;
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next = aList->current->next;
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if (freeContent)
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{
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free(aList->current->content);
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aList->current->content = NULL;
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}
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if (saved == aList->current)
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saveddeleted = 1;
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free(aList->current);
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if (saveddeleted)
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aList->current = next;
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else
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aList->current = saved;
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--(aList->count);
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return 1; /* successfully removed item */
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}
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/**
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* Removes but does not free an item in a list by comparing the pointer to the content.
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* @param aList the list in which the search is to be conducted
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* @param content pointer to the content to look for
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* @return 1=item removed, 0=item not removed
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*/
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int ListDetach(List* aList, void* content)
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{
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return ListUnlink(aList, content, NULL, 0);
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}
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/**
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* Removes and frees an item in a list by comparing the pointer to the content.
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* @param aList the list from which the item is to be removed
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* @param content pointer to the content to look for
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* @return 1=item removed, 0=item not removed
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*/
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int ListRemove(List* aList, void* content)
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{
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return ListUnlink(aList, content, NULL, 1);
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}
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/**
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* Removes and frees an the first item in a list.
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* @param aList the list from which the item is to be removed
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* @return 1=item removed, 0=item not removed
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*/
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void* ListDetachHead(List* aList)
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{
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void *content = NULL;
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if (aList->count > 0)
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{
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ListElement* first = aList->first;
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if (aList->current == first)
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aList->current = first->next;
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if (aList->last == first) /* i.e. no of items in list == 1 */
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aList->last = NULL;
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content = first->content;
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aList->first = aList->first->next;
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if (aList->first)
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aList->first->prev = NULL;
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free(first);
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--(aList->count);
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}
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return content;
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}
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/**
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* Removes and frees an the first item in a list.
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* @param aList the list from which the item is to be removed
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* @return 1=item removed, 0=item not removed
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*/
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int ListRemoveHead(List* aList)
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{
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free(ListDetachHead(aList));
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return 0;
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}
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/**
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* Removes but does not free the last item in a list.
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* @param aList the list from which the item is to be removed
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* @return the last item removed (or NULL if none was)
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*/
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void* ListPopTail(List* aList)
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{
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void* content = NULL;
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if (aList->count > 0)
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{
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ListElement* last = aList->last;
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if (aList->current == last)
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aList->current = last->prev;
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if (aList->first == last) /* i.e. no of items in list == 1 */
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aList->first = NULL;
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content = last->content;
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aList->last = aList->last->prev;
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if (aList->last)
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aList->last->next = NULL;
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free(last);
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--(aList->count);
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}
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return content;
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}
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/**
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* Removes but does not free an element in a list by comparing the content.
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* A callback function is used to define the method of comparison for each element.
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* @param aList the list in which the search is to be conducted
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* @param content pointer to the content to look for
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* @param callback pointer to a function which compares each element
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* @return 1=item removed, 0=item not removed
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*/
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int ListDetachItem(List* aList, void* content, int(*callback)(void*, void*))
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{ /* do not free the content */
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return ListUnlink(aList, content, callback, 0);
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}
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/**
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* Removes and frees an element in a list by comparing the content.
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* A callback function is used to define the method of comparison for each element
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* @param aList the list in which the search is to be conducted
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* @param content pointer to the content to look for
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* @param callback pointer to a function which compares each element
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* @return 1=item removed, 0=item not removed
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*/
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int ListRemoveItem(List* aList, void* content, int(*callback)(void*, void*))
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{ /* remove from list and free the content */
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return ListUnlink(aList, content, callback, 1);
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}
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/**
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* Removes and frees all items in a list, leaving the list ready for new items.
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* @param aList the list to which the operation is to be applied
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*/
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void ListEmpty(List* aList)
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{
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while (aList->first != NULL)
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{
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ListElement* first = aList->first;
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if (first->content != NULL)
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{
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free(first->content);
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first->content = NULL;
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}
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aList->first = first->next;
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free(first);
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}
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aList->count = 0;
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aList->size = 0;
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aList->current = aList->first = aList->last = NULL;
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}
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/**
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* Removes and frees all items in a list, and frees the list itself
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* @param aList the list to which the operation is to be applied
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*/
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void ListFree(List* aList)
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{
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ListEmpty(aList);
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free(aList);
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}
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/**
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* Removes and but does not free all items in a list, and frees the list itself
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* @param aList the list to which the operation is to be applied
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*/
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void ListFreeNoContent(List* aList)
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{
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while (aList->first != NULL)
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{
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ListElement* first = aList->first;
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aList->first = first->next;
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free(first);
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}
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free(aList);
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}
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/**
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* Forward iteration through a list
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* @param aList the list to which the operation is to be applied
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* @param pos pointer to the current position in the list. NULL means start from the beginning of the list
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* This is updated on return to the same value as that returned from this function
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* @return pointer to the current list element
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*/
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ListElement* ListNextElement(List* aList, ListElement** pos)
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{
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return *pos = (*pos == NULL) ? aList->first : (*pos)->next;
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}
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/**
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* Backward iteration through a list
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* @param aList the list to which the operation is to be applied
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* @param pos pointer to the current position in the list. NULL means start from the end of the list
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* This is updated on return to the same value as that returned from this function
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* @return pointer to the current list element
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*/
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ListElement* ListPrevElement(List* aList, ListElement** pos)
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{
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return *pos = (*pos == NULL) ? aList->last : (*pos)->prev;
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}
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/**
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* List callback function for comparing integers
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* @param a first integer value
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* @param b second integer value
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* @return boolean indicating whether a and b are equal
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*/
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int intcompare(void* a, void* b)
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{
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return *((int*)a) == *((int*)b);
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}
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/**
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* List callback function for comparing C strings
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* @param a first integer value
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* @param b second integer value
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* @return boolean indicating whether a and b are equal
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*/
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int stringcompare(void* a, void* b)
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{
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return strcmp((char*)a, (char*)b) == 0;
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}
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#if defined(UNIT_TESTS)
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int main(int argc, char *argv[])
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{
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int i, *ip, *todelete;
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ListElement* current = NULL;
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List* l = ListInitialize();
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printf("List initialized\n");
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for (i = 0; i < 10; i++)
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{
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ip = malloc(sizeof(int));
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*ip = i;
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ListAppend(l, (void*)ip, sizeof(int));
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if (i==5)
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todelete = ip;
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printf("List element appended %d\n", *((int*)(l->last->content)));
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}
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printf("List contents:\n");
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current = NULL;
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while (ListNextElement(l, ¤t) != NULL)
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printf("List element: %d\n", *((int*)(current->content)));
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printf("List contents in reverse order:\n");
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current = NULL;
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while (ListPrevElement(l, ¤t) != NULL)
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printf("List element: %d\n", *((int*)(current->content)));
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/* if ListFindItem(l, *ip, intcompare)->content */
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printf("List contents having deleted element %d:\n", *todelete);
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ListRemove(l, todelete);
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current = NULL;
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while (ListNextElement(l, ¤t) != NULL)
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printf("List element: %d\n", *((int*)(current->content)));
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i = 9;
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ListRemoveItem(l, &i, intcompare);
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printf("List contents having deleted another element, %d, size now %d:\n", i, l->size);
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current = NULL;
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while (ListNextElement(l, ¤t) != NULL)
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printf("List element: %d\n", *((int*)(current->content)));
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ListFree(l);
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printf("List freed\n");
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}
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#endif
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