PreVerify/lib/opencv480/include/opencv2/core/saturate.hpp

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#ifndef OPENCV_CORE_SATURATE_HPP
#define OPENCV_CORE_SATURATE_HPP
#include "opencv2/core/cvdef.h"
#include <climits>
#include "opencv2/core/fast_math.hpp"
namespace cv
{
//! @addtogroup core_utils
//! @{
/////////////// saturate_cast (used in image & signal processing) ///////////////////
/** @brief Template function for accurate conversion from one primitive type to another.
The function saturate_cast resembles the standard C++ cast operations, such as static_cast\<T\>()
and others. It perform an efficient and accurate conversion from one primitive type to another
(see the introduction chapter). saturate in the name means that when the input value v is out of the
range of the target type, the result is not formed just by taking low bits of the input, but instead
the value is clipped. For example:
@code
uchar a = saturate_cast<uchar>(-100); // a = 0 (UCHAR_MIN)
short b = saturate_cast<short>(33333.33333); // b = 32767 (SHRT_MAX)
@endcode
Such clipping is done when the target type is unsigned char , signed char , unsigned short or
signed short . For 32-bit integers, no clipping is done.
When the parameter is a floating-point value and the target type is an integer (8-, 16- or 32-bit),
the floating-point value is first rounded to the nearest integer and then clipped if needed (when
the target type is 8- or 16-bit).
@param v Function parameter.
@sa add, subtract, multiply, divide, Mat::convertTo
*/
template<typename _Tp> static inline _Tp saturate_cast(uchar v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(schar v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(ushort v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(short v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(unsigned v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(int v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(float v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(double v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(int64 v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(uint64 v) { return _Tp(v); }
template<> inline uchar saturate_cast<uchar>(schar v) { return (uchar)std::max((int)v, 0); }
template<> inline uchar saturate_cast<uchar>(ushort v) { return (uchar)std::min((unsigned)v, (unsigned)UCHAR_MAX); }
template<> inline uchar saturate_cast<uchar>(int v) { return (uchar)((unsigned)v <= UCHAR_MAX ? v : v > 0 ? UCHAR_MAX : 0); }
template<> inline uchar saturate_cast<uchar>(short v) { return saturate_cast<uchar>((int)v); }
template<> inline uchar saturate_cast<uchar>(unsigned v) { return (uchar)std::min(v, (unsigned)UCHAR_MAX); }
template<> inline uchar saturate_cast<uchar>(float v) { int iv = cvRound(v); return saturate_cast<uchar>(iv); }
template<> inline uchar saturate_cast<uchar>(double v) { int iv = cvRound(v); return saturate_cast<uchar>(iv); }
template<> inline uchar saturate_cast<uchar>(int64 v) { return (uchar)((uint64)v <= (uint64)UCHAR_MAX ? v : v > 0 ? UCHAR_MAX : 0); }
template<> inline uchar saturate_cast<uchar>(uint64 v) { return (uchar)std::min(v, (uint64)UCHAR_MAX); }
template<> inline schar saturate_cast<schar>(uchar v) { return (schar)std::min((int)v, SCHAR_MAX); }
template<> inline schar saturate_cast<schar>(ushort v) { return (schar)std::min((unsigned)v, (unsigned)SCHAR_MAX); }
template<> inline schar saturate_cast<schar>(int v) { return (schar)((unsigned)(v-SCHAR_MIN) <= (unsigned)UCHAR_MAX ? v : v > 0 ? SCHAR_MAX : SCHAR_MIN); }
template<> inline schar saturate_cast<schar>(short v) { return saturate_cast<schar>((int)v); }
template<> inline schar saturate_cast<schar>(unsigned v) { return (schar)std::min(v, (unsigned)SCHAR_MAX); }
template<> inline schar saturate_cast<schar>(float v) { int iv = cvRound(v); return saturate_cast<schar>(iv); }
template<> inline schar saturate_cast<schar>(double v) { int iv = cvRound(v); return saturate_cast<schar>(iv); }
template<> inline schar saturate_cast<schar>(int64 v) { return (schar)((uint64)((int64)v-SCHAR_MIN) <= (uint64)UCHAR_MAX ? v : v > 0 ? SCHAR_MAX : SCHAR_MIN); }
template<> inline schar saturate_cast<schar>(uint64 v) { return (schar)std::min(v, (uint64)SCHAR_MAX); }
template<> inline ushort saturate_cast<ushort>(schar v) { return (ushort)std::max((int)v, 0); }
template<> inline ushort saturate_cast<ushort>(short v) { return (ushort)std::max((int)v, 0); }
template<> inline ushort saturate_cast<ushort>(int v) { return (ushort)((unsigned)v <= (unsigned)USHRT_MAX ? v : v > 0 ? USHRT_MAX : 0); }
template<> inline ushort saturate_cast<ushort>(unsigned v) { return (ushort)std::min(v, (unsigned)USHRT_MAX); }
template<> inline ushort saturate_cast<ushort>(float v) { int iv = cvRound(v); return saturate_cast<ushort>(iv); }
template<> inline ushort saturate_cast<ushort>(double v) { int iv = cvRound(v); return saturate_cast<ushort>(iv); }
template<> inline ushort saturate_cast<ushort>(int64 v) { return (ushort)((uint64)v <= (uint64)USHRT_MAX ? v : v > 0 ? USHRT_MAX : 0); }
template<> inline ushort saturate_cast<ushort>(uint64 v) { return (ushort)std::min(v, (uint64)USHRT_MAX); }
template<> inline short saturate_cast<short>(ushort v) { return (short)std::min((int)v, SHRT_MAX); }
template<> inline short saturate_cast<short>(int v) { return (short)((unsigned)(v - SHRT_MIN) <= (unsigned)USHRT_MAX ? v : v > 0 ? SHRT_MAX : SHRT_MIN); }
template<> inline short saturate_cast<short>(unsigned v) { return (short)std::min(v, (unsigned)SHRT_MAX); }
template<> inline short saturate_cast<short>(float v) { int iv = cvRound(v); return saturate_cast<short>(iv); }
template<> inline short saturate_cast<short>(double v) { int iv = cvRound(v); return saturate_cast<short>(iv); }
template<> inline short saturate_cast<short>(int64 v) { return (short)((uint64)((int64)v - SHRT_MIN) <= (uint64)USHRT_MAX ? v : v > 0 ? SHRT_MAX : SHRT_MIN); }
template<> inline short saturate_cast<short>(uint64 v) { return (short)std::min(v, (uint64)SHRT_MAX); }
template<> inline int saturate_cast<int>(unsigned v) { return (int)std::min(v, (unsigned)INT_MAX); }
template<> inline int saturate_cast<int>(int64 v) { return (int)((uint64)(v - INT_MIN) <= (uint64)UINT_MAX ? v : v > 0 ? INT_MAX : INT_MIN); }
template<> inline int saturate_cast<int>(uint64 v) { return (int)std::min(v, (uint64)INT_MAX); }
template<> inline int saturate_cast<int>(float v) { return cvRound(v); }
template<> inline int saturate_cast<int>(double v) { return cvRound(v); }
template<> inline unsigned saturate_cast<unsigned>(schar v) { return (unsigned)std::max(v, (schar)0); }
template<> inline unsigned saturate_cast<unsigned>(short v) { return (unsigned)std::max(v, (short)0); }
template<> inline unsigned saturate_cast<unsigned>(int v) { return (unsigned)std::max(v, (int)0); }
template<> inline unsigned saturate_cast<unsigned>(int64 v) { return (unsigned)((uint64)v <= (uint64)UINT_MAX ? v : v > 0 ? UINT_MAX : 0); }
template<> inline unsigned saturate_cast<unsigned>(uint64 v) { return (unsigned)std::min(v, (uint64)UINT_MAX); }
// we intentionally do not clip negative numbers, to make -1 become 0xffffffff etc.
template<> inline unsigned saturate_cast<unsigned>(float v) { return static_cast<unsigned>(cvRound(v)); }
template<> inline unsigned saturate_cast<unsigned>(double v) { return static_cast<unsigned>(cvRound(v)); }
template<> inline uint64 saturate_cast<uint64>(schar v) { return (uint64)std::max(v, (schar)0); }
template<> inline uint64 saturate_cast<uint64>(short v) { return (uint64)std::max(v, (short)0); }
template<> inline uint64 saturate_cast<uint64>(int v) { return (uint64)std::max(v, (int)0); }
template<> inline uint64 saturate_cast<uint64>(int64 v) { return (uint64)std::max(v, (int64)0); }
template<> inline int64 saturate_cast<int64>(uint64 v) { return (int64)std::min(v, (uint64)LLONG_MAX); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(float16_t v) { return saturate_cast<_Tp>((float)v); }
// in theory, we could use a LUT for 8u/8s->16f conversion,
// but with hardware support for FP32->FP16 conversion the current approach is preferable
template<> inline float16_t saturate_cast<float16_t>(uchar v) { return float16_t((float)v); }
template<> inline float16_t saturate_cast<float16_t>(schar v) { return float16_t((float)v); }
template<> inline float16_t saturate_cast<float16_t>(ushort v) { return float16_t((float)v); }
template<> inline float16_t saturate_cast<float16_t>(short v) { return float16_t((float)v); }
template<> inline float16_t saturate_cast<float16_t>(unsigned v){ return float16_t((float)v); }
template<> inline float16_t saturate_cast<float16_t>(int v) { return float16_t((float)v); }
template<> inline float16_t saturate_cast<float16_t>(uint64 v) { return float16_t((float)v); }
template<> inline float16_t saturate_cast<float16_t>(int64 v) { return float16_t((float)v); }
template<> inline float16_t saturate_cast<float16_t>(float v) { return float16_t(v); }
template<> inline float16_t saturate_cast<float16_t>(double v) { return float16_t((float)v); }
//! @}
} // cv
#endif // OPENCV_CORE_SATURATE_HPP