346 lines
6.2 KiB
C++
346 lines
6.2 KiB
C++
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#ifndef _QTL_DATABASE_POOL_H_
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#define _QTL_DATABASE_POOL_H_
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#include <memory>
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#include <vector>
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#include <atomic>
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#include <thread>
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#include <mutex>
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#include <chrono>
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#include <algorithm>
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namespace qtl
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{
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template<typename Database>
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class database_pool
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{
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public:
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typedef Database value_type;
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typedef std::shared_ptr<Database> pointer;
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database_pool()
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: m_trying_connection(false), m_stop_thread(false)
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{
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}
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virtual ~database_pool()
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{
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if(m_background_thread.joinable())
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{
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m_stop_thread=true;
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try
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{
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m_background_thread.join();
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}
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catch (std::system_error&)
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{
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//igore the error
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}
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}
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clear();
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}
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pointer get()
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{
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Database* db=popup();
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if(db==NULL && m_trying_connection==false)
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db=create_database();
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return pointer(db, [this](Database* db) {
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recovery(db);
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});
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}
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bool test_alive()
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{
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if(m_databases.empty())
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return false;
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std::unique_lock<std::mutex> lock(m_pool_mutex);
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auto it=m_databases.begin();
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while(it!=m_databases.end())
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{
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Database* db=*it;
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if(!db->is_alive())
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{
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delete db;
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it=m_databases.erase(it);
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}
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else
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{
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++it;
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}
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}
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if(m_databases.empty())
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{
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lock.unlock();
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try_connect();
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return false;
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}
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else return true;
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}
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private:
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std::vector<Database*> m_databases;
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std::mutex m_pool_mutex;
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std::atomic<bool> m_trying_connection;
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std::thread m_background_thread;
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bool m_stop_thread;
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virtual Database* new_database() throw()=0;
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void recovery(Database* db)
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{
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if(db==NULL) return;
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if(db->is_alive())
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{
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std::lock_guard<std::mutex> lock(m_pool_mutex);
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m_databases.push_back(db);
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}
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else
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{
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delete db;
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{
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std::lock_guard<std::mutex> lock(m_pool_mutex);
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clear();
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}
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try_connect();
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}
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}
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Database* create_database()
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{
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Database* db=new_database();
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if(db) return db;
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{
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std::lock_guard<std::mutex> lock(m_pool_mutex);
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clear();
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}
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try_connect();
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return NULL;
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}
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Database* popup()
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{
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Database* db=NULL;
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std::lock_guard<std::mutex> lock(m_pool_mutex);
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if(!m_databases.empty())
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{
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db=m_databases.back();
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m_databases.pop_back();
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}
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return db;
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}
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void try_connect()
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{
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if(m_trying_connection)
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return;
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m_trying_connection=true;
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try
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{
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m_background_thread=std::thread(&database_pool<Database>::background_connect, this);
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}
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catch (std::system_error&)
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{
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m_trying_connection=false;
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}
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}
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void background_connect()
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{
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Database* db=NULL;
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int interval=1;
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while(db==NULL && m_stop_thread==false)
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{
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db=create_database();
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if(db==NULL)
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{
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std::this_thread::sleep_for(std::chrono::seconds(interval));
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if(interval<60) interval<<=1;
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}
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}
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if(db)
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{
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recovery(db);
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}
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m_background_thread.detach();
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m_trying_connection=false;
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}
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void clear()
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{
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std::for_each(m_databases.begin(), m_databases.end(), std::default_delete<Database>());
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m_databases.clear();
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}
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};
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template<typename T, typename EventLoop, typename Connection>
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class async_pool
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{
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public:
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typedef Connection value_type;
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typedef std::shared_ptr<Connection> pointer;
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async_pool(EventLoop& ev)
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: m_ev(ev), m_trying_connecting(false)
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{
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}
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virtual ~async_pool()
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{
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clear();
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}
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/*
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Handler defines as:
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void handler(const pointer& ptr);
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*/
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template<typename Handler>
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void get(Handler&& handler, EventLoop* ev=nullptr)
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{
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Connection* db = popup();
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if(ev==nullptr) ev=&m_ev;
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if(db)
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{
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db->bind(*ev);
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handler(typename Connection::exception_type(), wrap(db));
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}
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else if (m_trying_connecting == false)
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{
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create_connection(ev, [this, handler](const typename Connection::exception_type& e, Connection* db) {
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handler(e, wrap(db));
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});
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}
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else
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{
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handler(typename Connection::exception_type(), nullptr);
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}
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}
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void test_alive()
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{
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if (m_connections.empty())
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return;
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std::unique_lock<std::mutex> lock(m_pool_mutex);
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auto it = m_connections.begin();
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while (it != m_connections.end())
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{
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Connection* db = *it;
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db->is_alive([this, db](const typename Connection::exception_type& e) {
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if (e)
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{
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std::unique_lock<std::mutex> lock(m_pool_mutex);
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auto it = std::find(m_connections.begin(), m_connections.end(), db);
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delete db;
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m_connections.erase(it);
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if (m_connections.empty())
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try_connect();
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}
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});
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++it;
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}
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}
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private:
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EventLoop& m_ev;
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std::vector<Connection*> m_connections;
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std::recursive_mutex m_pool_mutex;
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std::atomic<bool> m_trying_connecting;
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void recovery(Connection* db)
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{
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if (db == NULL) return;
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db->is_alive([this, db](const typename Connection::exception_type& e) {
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if (e)
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{
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{
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std::lock_guard<std::recursive_mutex> lock(m_pool_mutex);
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clear();
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}
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try_connect();
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}
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else
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{
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if(!db->unbind())
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throw std::runtime_error("destroy a busysing connection.");
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std::lock_guard<std::recursive_mutex> lock(m_pool_mutex);
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m_connections.push_back(db);
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}
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});
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}
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template<typename Handler>
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void create_connection(EventLoop* ev, Handler&& handler)
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{
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T* pThis = static_cast<T*>(this);
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pThis->new_connection(*ev, [this, handler](const typename Connection::exception_type& e, Connection* db) {
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handler(e, db);
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if (!db)
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{
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std::lock_guard<std::recursive_mutex> lock(m_pool_mutex);
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clear();
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timeval tv = { 1, 0};
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m_ev.set_timeout(tv, [this]() {
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try_connect();
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});
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}
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});
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}
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Connection* popup()
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{
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Connection* db = nullptr;
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std::lock_guard<std::recursive_mutex> lock(m_pool_mutex);
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if (!m_connections.empty())
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{
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db = m_connections.back();
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m_connections.pop_back();
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}
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return db;
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}
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void try_connect()
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{
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if (m_trying_connecting)
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return;
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m_trying_connecting = true;
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create_connection(&m_ev, [this](const typename Connection::exception_type& e, Connection* db) {
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if (db)
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{
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std::lock_guard<std::recursive_mutex> lock(m_pool_mutex);
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m_connections.push_back(db);
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}
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else
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{
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m_trying_connecting = false;
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}
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});
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}
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void clear()
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{
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std::for_each(m_connections.begin(), m_connections.end(), std::default_delete<Connection>());
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m_connections.clear();
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}
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pointer wrap(Connection* db)
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{
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if (db)
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{
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return pointer(db, [this](Connection* db) {
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recovery(db);
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});
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}
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else return nullptr;
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}
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};
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}
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#endif //_QTL_DATABASE_POOL_H_
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